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Welcome to the New 3D Backgammon. Here you will learn
how to change boards, add objects, and create your very own boards.

Let's go to the Options. This is in the Menu above the
board Options, then Board Settings:

Now you will see a window with lots of options to customize
your board!

Scene Tab Choices

you configure here the appearance of the board

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Board : The board itself (and the cube)
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Your Checkers : the checker you play, for some (Glass,
Metal, Base) you can pick an color
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Opponent Checkers: the checker your opponent plays, for some
(Glass, Metal, Base) you can pick an color
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Table : the surface on which the board lays
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Antialias: The options is available only on rather powerful
video card, if turned on the display will be smoother reducing the
"stairway" effect. Be careful performance drops a lot when this option is
used.
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See Shadow: If turned on, checker and dice cast a shadow on
the board (or several depending of the light scheme used). Turning the
option off improve performance on slow video card.
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Dice always aligned: If checked the dice will always lay
parallel to the board.

Object Tab Choices
Here you can configure the objects around the board and the arm

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Object Set #1: pick on the object, by default it will be on
the right of the board. Check the "switch position" to move it to the left.
Pick the empty line if you don't want the object to be displayed. Note that
some object have a customizable color your can select (a little color
picking square will be displayed on the right)
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Object Set #2: Same as Above
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See arm: If the animation are enabled, an arm will move the
checker and roll the dice. if you don't want to see the arm turn this option
off.
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Both player/Opponent: If set to both player the arm move
also your checkers, if you think it impair you visibility of the checkers
during your move set the option to opponent.
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Right/Left handed: Set if the arm is a left or right arm
(note that the same arm is used for both players).
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Skin tone: Set the skin tone of the arm

Animations

you configure here the speed of the animation

The next entry allow to configure the speed of each
animation or to disable them. A speed of 100 mean the default speed, lower
value means faster animations.
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Roll Dice: You see the dice rolling and bouncing.
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Invert dice: When you invert the active dice the inversion
is animated
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Pick dice: upon completion of the move, the arm pick and
remove the dice form the board.
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Slide checker: you see the arm pick and slide the checker on
the board.
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Arm speed: Speed of the arm entering the playing area.

Camera and lights Tab Choices
you configure here the view and the lighting of the scene

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Camera: allows you to move the camera around. Left and
Right, turn the camera around the center of the board. Up and down
move the camera closer or farther form the board. Plus and minus
Button move the camera up and down, still looking at the center of the
board. Tilt up and down, tilt the camera.
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Preset camera: you can use that drop down list to pick
amongst the different preset views.
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Light Scheme: Select amongst the different Light scheme
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Light Intensity: 100 show normal light, Higher values
brighten the scene, lower values darken it.

Other options

- Invert board: if selected the checker exit form your left, otherwise form
your right.
- Display Coordinates: Show the board coordinates around the board
- Fixed: the coordinates do not change with the turn
- Change with turn: the coordinates change accordingly to who is on the roll

2D options
you configure here the board if you are using 2D

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Game Board: The board used. if the Word "(coordinates)" is
displayed the board can display the coordinated properly. If not the
coordinates are built in the board and will not be proper if you use
the "invert board"
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Your checkers: the checkers you play
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Opponent Checker: the checkers your opponent plays.
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Coordinates color: Pick here the color to display the
coordinates.
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